
Initiators do not get to treat their initiator level as their ranks in Fly when they receive a fly speed from a maneuver. Nor do they gain the benefits of class features that provides a bonus of class level or 1/2 class level (such as the Inquisitor's Stern Gaze ability).

using a skill check in place of an attack roll), the initiator does not gain the benefit of items that provide bonuses to that skill. Whenever a maneuver calls for a skill roll to be used outside of its normal use (e.g. Stances that allow a character to act in the surprise round function as long as the character knows the stance and they take the swift action on their turn during the surprise round. Stances that grant initiative bonuses affect your initiative count as soon as they are initiated (which can change your turn order on following rounds, as with any initiative change mid-combat). When the counter does not specify a save, assume a Reflex save with a DC of 10+Maneuver Level+Initiator Modifier.Ĭharacters cannot begin combat while in a stance. When a character recovers their maneuvers they do not recover counters used within the previous round.Īny counter that has a special effect that affects the target of the counter (or creature who triggered the encounter) beyond an attack granted by the counter, or additional damage that this attack deals, will always grant a saving throw to negate the additional effect. They do not add 1/2 their level in other classes to this number.


A character's initiator level is equal to their level in an initiating class.
